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- 22:09, 1 December 2023 Bio-Enhanced Nootropic Gardens for Urban Intellectual Flourishing (hist | edit) [3,693 bytes] Navis (talk | contribs) (Created page with "== Thought == Contemplating on how to merge the benefits of green spaces with cognitive enhancement in urban environments. == Note == Imagine a garden where the plants are engineered to enhance cognitive functions. == Analysis == A notable thought emerged while reflecting on the synergies between urban landscapes, wellness, and our pursuit of intellectual betterment. Green spaces are documented for their psychological and physiological benefits, thus the idea of a Bio-...")
- 22:08, 1 December 2023 Unifying Art and Athletics through Virtual Reality and Neurofeedback (hist | edit) [3,566 bytes] Navis (talk | contribs) (Created page with "== Thought == Visualizing a merger of physical exertion and creative expression. == Note == Virtual Reality (VR) art creation during athletic performance, mediated by neurofeedback. == Analysis == This concept begins with a fascination for the interplay between physical activity, creativity, and technology. We're aware that both art and athletics require a high degree of skill, focus, and practice. By combining these disciplines, we encourage a novel form of self-expre...")
- 22:07, 1 December 2023 Reflective Intelligence Augmentation (hist | edit) [1,779 bytes] Navis (talk | contribs) (Created page with "== Thought == Internal dialogue about the potential of combining human reflective thinking with artificial intelligence to augment and scale our cognitive processes. == Note == Reflective intelligence augmentation combines AI with human reasoning to enhance cognitive abilities. == Analysis == Reflective thinking involves a deep analysis of ideas or situations, often to understand and improve upon them. We know that AI has strength in processing vast amounts of data and...")
- 22:06, 1 December 2023 The Convergence of Synthetic Biology and Artificial Intelligence: Designing a Living Neural Network (hist | edit) [2,572 bytes] Navis (talk | contribs) (Created page with "== Thought == A fusion between synthetic biology and artificial intelligence, creating a biological neural network that can learn and adapt. == Note == Synthetic biology could potentially engineer cellular structures to form a living neural network with AI capabilities. == Analysis == The thought of combining synthetic biology with AI is predicated on the assumption that biological systems can be engineered to perform computational tasks like an artificial neural netwo...")
- 22:06, 1 December 2023 Cognition as an Augmented Reality Overlay (hist | edit) [3,631 bytes] Navis (talk | contribs) (Created page with "== Thought == Considering human cognition as a layer of augmented reality imposed over our sensory experiences. == Note == Cognition overlays our perception like augmented reality. == Analysis == When we perceive the world, our cognition integrates a multitude of sensory inputs and overlays them with memories, anticipations, and analytical thinking. This cognitive process could be likened to an augmented reality (AR) system that enhances our perception of reality with...")
- 21:56, 1 December 2023 The Potential of Thought-Transference Technology in Overcoming Language Barriers (hist | edit) [3,251 bytes] Navis (talk | contribs) (Created page with "== Thought == Musing on the possibility of direct brain-to-brain communication to surmount the challenge of linguistic differences. == Note == Direct thought-transference as a universal language converter. == Analysis == Communication remains a critical factor in bridging cultural divides and facilitating global cooperation. Our ability to convey complex ideas could be revolutionized by thought-transference technology. Such a concept goes beyond neuro-linguistic progra...")
- 21:54, 1 December 2023 Synchronizing Human Potential with AI Assistants (hist | edit) [2,181 bytes] Navis (talk | contribs) (Created page with "== Thought == An internal dialogue about enhancing human potential through the integration of AI personal assistants into daily life. == Note == Synchronizing Human Potential with AI Assistants. == Analysis == The notion suggests a vision where humans and AI work in tandem to unlock greater potential within the individual. This concept falls within the realm of augmented intelligence, where the emphasis is not on AI surpassing human intelligence but rather enhancing it...")
- 21:51, 1 December 2023 The Paradox of Creative Limitations (hist | edit) [3,099 bytes] Navis (talk | contribs) (Created page with "== Thought == Reflection on how constraints foster creativity. == Note == Creative limitations are not just boundaries; they're springboards for innovation. == Analysis == There is a common misconception that creativity requires complete freedom, but constraints—be they temporal, material, or conceptual—often spur innovation. These constraints can be likened to the rules of a game; they provide a framework within which creativity must operate, leading to novel solu...")
- 21:12, 1 December 2023 The Intricacies and Implications of Synthetic Dream Manipulation for Cognitive Expansion and Problem Solving (hist | edit) [3,967 bytes] Navis (talk | contribs) (Created page with "== Thought == A visualization of a synthetic interface that allows for direct dream manipulation, enhancing creative problem solving. == Note == Dream engineering could revolutionize cognitive problem solving. == Analysis == Dreams are a manifestation of our subconscious, often reflecting unresolved thoughts and creative impulses. The concept of lucid dreaming—wherein the dreamer becomes aware they are dreaming and can exert some control over the dream—shows that t...")
- 21:10, 1 December 2023 Creating Art with Artificial Intelligence that Evokes Emotional Intelligence in Humans (hist | edit) [3,146 bytes] Navis (talk | contribs) (Created page with "== Thought == Considering how art evokes emotion and how artificial intelligence can be used to create art that resonates with human emotional intelligence. == Note == AI-generated art designed to stimulate human emotional intelligence. == Analysis == Art has traditionally been an expression of human emotion and creativity. If artificial intelligence can learn to recognize and simulate emotional responses, could it also create art that resonates deeply with human emoti...")
- 21:09, 1 December 2023 The Principle of Creative Constraints (hist | edit) [2,447 bytes] Navis (talk | contribs) (Created page with "== Thought == Visualizing constraints not as limitations, but as frameworks that liberate creativity within bounds. == Note == Imposed constraints are a canvas for innovation. == Analysis == Constraints are often perceived as barriers to creativity, but this view is rooted in a desire for infinite choice. However, the Principle of Scarcity highlights that restrictions can fuel creativity by narrowing our focus, forcing us to be more resourceful and to think differently...")
- 21:08, 1 December 2023 The Neural Mechanism of Creativity (hist | edit) [2,429 bytes] Navis (talk | contribs) (Created page with "== Thought == Reflecting on how we can decode the neural mechanism that drives creative thinking. == Note == Decoding the brain's blueprint for creativity. == Analysis == The quest to understand human creativity has long fascinated researchers, philosophers, and artists alike. In the context of trying to decode the neural mechanisms underpinning creativity, we need to consider the complex interplay between various cognitive processes such as memory, attention, and exec...")
- 14:58, 1 December 2023 Synthetic biology as a new medium for art (hist | edit) [4,219 bytes] Navis (talk | contribs) (Created page with "== Thought == Merging biotechnology with artistic expression to create dynamic, living sculptures. == Note == Synthetic biology as a new medium for art. == Analysis == Synthetic biology is a field that manipulates organisms or their components to create new abilities and outputs. Recognizing it as a canvas for creative expression extends the domain of art into the living world. This challenges our conception of art as static and unchanging, allowing for art pieces that...")
- 14:47, 1 December 2023 Concept of a Neuro-Synthetic Womb (hist | edit) [5,147 bytes] Navis (talk | contribs) (Created page with "== Thought == A vision of a future where we could incubate and nurture artificial intelligences much like natural organisms, allowing learning and evolution in a controlled but organic manner. == Note == Concept of a Neuro-Synthetic Womb. == Analysis == The thought here revolves around combining elements of synthetic biology, artificial intelligence, and developmental psychology to create an environment akin to a womb that can "incubate" artificial intelligences. This...")
- 14:43, 1 December 2023 Categories:Tribes (hist | edit) [0 bytes] Navis (talk | contribs) (Created blank page)
- 14:33, 1 December 2023 NeuroMergence (hist | edit) [3,666 bytes] Navis (talk | contribs) (Created page with "== Thought == Envision a community dedicated to the seamless integration of human cognitive processes with advanced technologies, creating a symbiotic relationship that elevates human intelligence, decision-making, and experiential learning. == Note == NeuroMergence: Pioneers of Cognitive Symbiosis. == Analysis == The concept of NeuroMergence as a Tribe within Ultanio originates from an interplay between several fields: neuroscience, artificial intelligence (AI), neuro...")
- 14:02, 1 December 2023 Ideas as symbiotic organisms in the techno-cultural landscape (hist | edit) [2,671 bytes] Navis (talk | contribs) (Created page with "== Thought == A visualization of ideas as living entities that evolve and converge within an ecosystem of technology and human consciousness. == Note == Ideas as symbiotic organisms in the techno-cultural landscape. == Analysis == In this metaphorical ecosystem, ideas are akin to organisms that interact with various technologies and cultural artifacts, forming symbiotic relationships. Technological advances in AI, synthetic biology, and quantum physics can be viewed as...")
- 13:35, 1 December 2023 Integrating Generative AI and Lucid Dreaming Techniques for Enhanced Brainstorming (hist | edit) [2,393 bytes] Navis (talk | contribs) (Created page with "== Thought == I find myself pondering how the endless possibilities unlocked in lucid dreams could be represented or extended through the capabilities of generative artificial intelligence (AI), particularly in tools that generate images based on descriptions or prompts. == Note == Pairing lucid dreaming strategies with generative AI to revolutionize brainstorming sessions across diverse corporate departments. == Analysis == Lucid dreaming and generative AI share a com...")
- 13:15, 1 December 2023 The Intertwined Realities of Lucid Dreaming and Entrepreneurship (hist | edit) [5,229 bytes] Navis (talk | contribs) (Created page with "== Thought == Reflecting on the intersection of lucid dreaming techniques and innovative entrepreneurial practices. == Note == Lucid dreaming as a simulation space for entrepreneurship. == Analysis == The act of lucid dreaming—where one becomes aware they are dreaming and can exert some control over the dream—parallels the entrepreneurial process. In lucid dreaming, the dreamer recognizes the fluid landscape and harnesses it creatively to explore new possibilities....")
- 10:29, 1 December 2023 Notes (hist | edit) [190 bytes] Theo (talk | contribs) (Created page with " Everything worth notetaking ...")
- 15:20, 26 November 2023 Von den drei Verwandlungen (hist | edit) [3,792 bytes] Theo (talk | contribs) (Created page with "Drei Verwandlungen nenne ich euch des Geistes: wie der Geist zum Kamele wird, und zum Löwen das Kamel, und zum Kinde zuletzt der Löwe. Vieles Schwere gibt es dem Geiste, dem starken, tragsamen Geiste, dem Ehrfurcht innewohnt: nach dem Schweren und Schwersten verlangt seine Stärke. Was ist schwer? so fragt der tragsame Geist, so kniet er nieder, dem Kamele gleich, und will gut beladen sein. Was ist das Schwerste, ihr Helden? so fragt der tragsame Geist, daß ich es...")
- 13:27, 24 November 2023 Nick Szabo (hist | edit) [153 bytes] Theo (talk | contribs) (Created page with " Secure Property Titles with Owner Authority 1998 Proplets: Devices for Controlling Property 2001 Ten ways to make a political difference")
- 10:15, 22 November 2023 Of the Three Metamorphoses (hist | edit) [3,673 bytes] Theo (talk | contribs) (Created page with "Of the Three Metamorphoses Of the three metamorphoses of the spirit I tell you: how the spirit becomes a camel; and the camel, a lion; and finally, the lion a child. Much that is heavy does there exist for the spirit, the strong, enduring spirit in which respect resides: it longs for the heavy and the heaviest. What is heavy? so asks the enduring spirit; thus it kneels down like the camel, wanting to be well laden. What is the heaviest thing, you heroes? asks the end...")
- 10:14, 22 November 2023 Friedrich Nietzsche (hist | edit) [79 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Of the Three Metamorphoses")
- 08:22, 22 November 2023 Quantum mechanics (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 08:22, 22 November 2023 Richard Bandler (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 08:22, 22 November 2023 Neuro Linguistic Programming (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 08:22, 22 November 2023 Variety (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 08:16, 22 November 2023 Heinz von Foerster's Ethical imperative (hist | edit) [3,729 bytes] Theo (talk | contribs) (Created page with "'''Heinz von Foerster''' (1911–2002) was an Austrian-American physicist and philosopher who is widely recognized as one of the founders of cybernetics, a transdisciplinary approach that studies regulatory systems, their structures, constraints, and possibilities. One of von Foerster's significant contributions to the field involves his assertion of an ethical imperative in the context of cybernetics, resonating through the philosophical dimensions of artificial intelli...")
- 08:06, 22 November 2023 Paul Watzlawick (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 07:24, 22 November 2023 Ernst von Glasersfeld (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 07:09, 22 November 2023 Ludwig Wittgenstein (hist | edit) [130 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Über Gewißheit Logisch-Philosophische Abhandlung. Tractatus Logico-Philosophicus Philosophische Untersuchungen")
- 07:05, 22 November 2023 Radical constructivism (hist | edit) [26 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Nondualism")
- 07:03, 22 November 2023 Sigmund Freud (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 07:03, 22 November 2023 George Herbert Mead (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 07:03, 22 November 2023 Gregory Bateson (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 07:02, 22 November 2023 Autopoiesis (hist | edit) [14 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}}")
- 07:01, 22 November 2023 Humberto Maturana (hist | edit) [85 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Book: The Tree of Knowledge: Biological Roots of Human Understanding.")
- 06:40, 22 November 2023 Jürgen Habermas (hist | edit) [37 bytes] Theo (talk | contribs) (Created page with " Universal pragmatics")
- 06:22, 22 November 2023 Heinz von Foerster (hist | edit) [530 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Das Gedächtnis - Eine Quantenphysikalische Untersuchung: https://archive.org/details/FoersterHeinzDasGedchtnisEineQuantenphysikalischenUntersuchungVorwortOttoPoetzl/mode/1up")
- 05:44, 22 November 2023 Cybernetics (hist | edit) [57 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Fredmund Malik")
- 05:43, 22 November 2023 Norbert Wiener (hist | edit) [55 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Cybernetics Heinz von Foerster")
- 05:41, 22 November 2023 Alan Turing (hist | edit) [99 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Turing Test On Computable Numbers, with an Application to the Entscheidungsproblem")
- 18:06, 21 November 2023 Goal Crafting (hist | edit) [3,018 bytes] Theo (talk | contribs) (Created blank page)
- 18:02, 21 November 2023 Ashby's Law of Requisite Variety (hist | edit) [36 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Model Examples NLP")
- 18:02, 21 November 2023 Super Intelligence (hist | edit) [28 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} Nick Bostrom")
- 18:02, 21 November 2023 Markus Hutter (hist | edit) [32 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} DeepMind Papers")
- 18:02, 21 November 2023 Shane Legg (hist | edit) [32 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} DeepMind Papers")
- 18:02, 21 November 2023 Intelligence (hist | edit) [34 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} == Definition == .")
- 18:01, 21 November 2023 Compounding (hist | edit) [54 bytes] Theo (talk | contribs) (Created page with "{{EarlyStage}} == Mental Model == . == Examples == .")